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This release will include AI functionality. This will include a new tool which will allow the user to design a Convolutional Neural Network, to train and test this network and to save the network at any stage.

There will be a new control an Image Classifier that will use trained models to classify images. There are enhancements to existing controls to support the preparation of training data and using the classifier in the whiteboard.

The user should have a broad understanding of Convolutional Neural Network structures, but unlike other scripting tools is not required to understand the mathematics that underpin this technology. The user is not required to write any code or script. Every part of the process, from preparing the training data to deploying the network, is performed graphically using the Imaging Whiteboard and the CNN Configuration tool.

I am currently in the final stages of testing and documentation.

Here is a screen shot of the CNN Configurator taken during training.

Version 2.5.7 includes new image analysis controls including a corner detector. This control implements the Harris corner detector algorithm, described here Harris corner detector – Wikipedia

Here we can see the traditional test image Lenna with significant image features identified.

A new Blob Counter control has been added to the Imaging Whiteboard. This control will allow the user to identify and count blobs within an image.

A live image will be displayed with the total number of blobs displayed dynamically.

Freezing the image will allow the user to select individual blobs which will be identified by outline and ID in the display image.

The Game of Life algorithm is described here: https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life

This control will allow the game of Life to be run on an input image or test pattern. This is an example of emergence https://theconversation.com/emergence-the-remarkable-simplicity-of-complexity-30973

The following sequence shows successive iterations gaining in complexity. The first iteration where live cells exist on the edges of the seed image is predictable, subsequent iterations are not predictable (although they are reproducible). This sequence will run for more than 2000 iterations before becoming stable.

Chequerboard used to seed Game of Life
Iteration 1
Iteration 10
Iteration 50

The beta sign-up page on the web site is up. The first of the beta testers are signing up.

Time to think about Beta 2. I’ll continue to stress the algorithms – accuracy is everything. And of course respond to feed back from the beta 1 testers.

In addition a new tool is under development; a score editor. This will not be a full blown score editor, there are enough of those on the market. It will allow users to make modifications and corrections to the transposed score.